AEExpeditions Hub

Measured EV + 95% conservative ranking · July 18, 2026

Anime Expeditions farming guide

The fastest-looking stage is not always the fastest route to your goal. Record several attempts, include failures, and compare rewards per hour with a conservative confidence adjustment so one lucky clear cannot win the ranking.

Anime Expeditions farming guide: Gold tokens, probability rings and a protected reserve vault

Measurement-driven calculator

Compare your real farming routes

Run each route several times, enter what happened, and rank by the 95% conservative reward rate—not the luckiest single clear.

Route 1
Route 2
Route 3

Conservative ranking

Your route results

95% Wilson lower bound protects against tiny samples

Add one measured route

A result appears after you enter attempts, successful clears, average attempt time and reward per successful clear. No unsupported game values are prefilled.

Five-minute setup

How to measure a route correctly

  1. 01

    Choose one exact resource

    Compare Gems with Gems or one named item with the same item. Do not combine Gold, EXP and rare drops into a made-up universal score.

  2. 02

    Keep the team and settings fixed

    Use the same lineup, speed, auto-skip behavior and difficulty while measuring. A team change creates a new route sample.

  3. 03

    Record failures and loading time

    An attempt that fails late still consumes time. Measure from starting one run until you can start the next, not only the combat timer.

  4. 04

    Reach at least 10 attempts

    Ten is a useful first comparison, not proof. Twenty or more attempts reduce the chance that one lucky streak decides the winner.

Why the ranking is different

Observed speed vs. conservative speed

Observed rewards per hour multiplies reward per successful clear by your measured success rate and attempts per hour. It answers, “What happened in this sample?”

Conservative rewards per hour replaces the raw success rate with the lower edge of a 95% Wilson confidence interval. A 1-for-1 route therefore gets a severe confidence penalty, while an 18-for-20 route keeps much more of its observed value. The calculator ranks by this lower estimate.

This is uncertainty control, not a prediction that the game's drop system follows a particular distribution. Rare item drops need a much larger sample than deterministic currency rewards.

Current story targets

Five published maps and their equipment goals

The current map guide says each new map unlocks after clearing the acts in the previous map. These equipment targets are useful route labels, but the equipment finder remains the better place to compare stats and exclusive passives.

Story mapPublished equipment targetsMeasurement note
School GroundsPromise Ring · Technique Amplifier · KunaiMeasure Story and Mastery separately; their rewards and clear reliability are not interchangeable.
Flower ForestHell's Flower · KatanaMeasure Story and Mastery separately; their rewards and clear reliability are not interchangeable.
Rose KingdomEmperor's Attire · Webbed Fruit · Magic OrbMeasure Story and Mastery separately; their rewards and clear reliability are not interchangeable.
Fairy King ForestBoulder · Calamity's Eye · Warrior's AxeMeasure Story and Mastery separately; their rewards and clear reliability are not interchangeable.
King's TombElven Battle Staff · Magic BookMeasure Story and Mastery separately; their rewards and clear reliability are not interchangeable.

Priority order

Claim guaranteed value before repeating a stage

1. One-time and reset rewards

Redeem current codes, inspect quests, progression milestones, event claims and rotating shops before spending an hour on a repeatable route.

2. The material blocking one chosen upgrade

Use the evolution calculator to identify the exact Sprite, special item or Gold gap. Farming “everything” hides whether the target moved closer.

3. Stable repeatable value

Compare the modes your team can clear now. A lower headline reward can win when the run is faster and does not fail near the end.

4. Optimization resources last

Do not farm equipment rerolls or chase a rare trait on a unit that has not passed the team-fit check.

Evidence ledger

Sources and limits

The five Story map names, unlock order and equipment associations were checked against Ishan Adhikary's Beebom guide, All Anime Expeditions Maps and Rewards, published July 16 and updated July 17. Exact equipment stats come from the separate dated equipment table already documented on this site.

Current farming coverage from NerdsChalk highlights Free Run Mastery, codes, quests, raids and shops as resource paths. We do not hardcode its “best” route because team speed, failures, live rotations and the resource being targeted all change the answer.

All efficiency math on this page is computed locally in your browser from the values you enter. No account data is requested or sent to us.

Frequently asked questions

What is the best Anime Expeditions farming route?+

The route with the highest reliable reward rate for the exact resource you need. Measure success rate, full attempt time and reward per clear; a stable easier route can beat a harder route with a larger headline reward.

How many runs should I record?+

Start with at least 10 attempts per route and prefer 20 or more before making a large time commitment. Rare drops require substantially larger samples than guaranteed currency.

Why is conservative reward per hour lower?+

It accounts for uncertainty in the measured success rate. Small samples receive a larger penalty, so a route does not rank first just because its only recorded run succeeded.

Do failed runs count?+

Yes. Enter every attempt and every success. The calculator assumes failures award zero of the resource being compared, while their time still reduces the hourly rate.

Does the calculator track my Roblox account?+

No. It uses only the numbers you type into the page and performs the calculation locally in your browser.