Interactive decision tool
Find equipment by unit or bottleneck
This ranks mechanical matches, not a fabricated universal tier list. Choose the unit you own, then tell the finder what the build needs.
30 of 30 records match
Version and evidence dates appear on each record
Hair Bells
For 8th Sword (Berserk)
- Damage
- +2.26% shown roll
- Range
- +1.04% shown roll
Demonic Presence + Savage Rebound
Deals 15% current damage each second inside half range; a stun is immediately cleansed and triggers a 125% follow-up attack that applies Dismembered.
Decision lens: Combines inner-range pressure with anti-stun utility. The displayed stat values are examples from the source table, not confirmed roll ranges.
Evidence boundary: A second equipment guide matches the shown rolls, inner-range damage, stun cleanse, follow-up damage and Dismembered effect. The roll range is still unknown.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Spirit City Raid Act 1 (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Hell's Flower
For Hollow (Blaze)
- Damage
- +1% to +10%
- SPA
- -1% to -5%
Radial Flames
When Burn stops ticking in range, converts one Burn application into Austere Flames at 85% current damage; that instance does not stack.
Decision lens: A synergy piece. Its passive needs a dependable Burn source, so evaluate it with Flame Emperor or another currently verified Burn applicator.
Evidence boundary: A second equipment guide matches the stat ranges and Radial Flames conversion behavior. Drop chance and pity remain single-source claims.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Flower Forest (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Promise Ring
For Cursed Student (True Love)
- Damage
- +1% to +10%
- SPA
- -1% to -5%
Spirit Bats
At 20 Bleed stacks in range, summons a Bat Spirit (capacity 3). Each Bat attacks three times at 25% of the unit's current damage.
Decision lens: A direct kit unlock for an evolved Cursed Student. It rewards teams that can keep adding Bleed stacks inside the same lane section.
Evidence boundary: A second publisher's equipment guide matches the stat ranges, Spirit Bats trigger, capacity and damage behavior. Drop chance and pity still rely on the Beebom table.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: School Grounds (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Spirit of the Moonblade
For Reaper (Released)
- Critical Chance
- +2.8% shown roll
- Critical Damage
- +3.7% shown roll
Adaptation
For each different enemy type attacked, permanently gains 10% Damage and 10% Critical Chance.
Decision lens: A ramping critical build for mixed-enemy stages. The displayed stat values are examples from the source table, not confirmed roll ranges.
Evidence boundary: A second equipment guide matches the shown example rolls and the 10% Damage plus 10% Critical Chance adaptation gains. The roll range is still unknown.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Spirit City Raid Act 1 (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Technique Amplifier
For Salmon Sorcerer (Grade 1)
- SPA
- -1% to -5%
- Range
- +1% to +5%
Crumble Away
Adds upgrade-based Slow values: 20% on Explode, 35% on Blast Away, 50% on Twist and 65% on Crush.
Decision lens: Best understood as a control upgrade, not a raw-DPS recommendation. More range and lower SPA help the Slow affect more enemies more often.
Evidence boundary: A second equipment guide matches both stat ranges and all four attack-based Slow values. Drop chance and pity remain single-source claims.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: School Grounds (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Blade of Reality
For Eclipse Hunter (Savior)
- Range
- +1% to +10%
- Damage
- +1% to +5%
Savior replacement
Replaces Savior. A lower-damage selected ally gives the wearer +30% damage; a higher-damage ally receives +10% range and +20% AoE. Selecting Iron Wolf (Struggler) or Silver Falcon gives that ally +30% damage, +10% range and +20% AoE.
Decision lens: Check who receives the buff before comparing builds. This is a conditional support choice; it does not grant every ally all three bonuses. Equal-damage behavior is not specified.
Evidence boundary: The update report corroborates the item name only. Detailed mechanics and locations come from one community record, not an in-game test. Act, chance, pity and crafting requirements remain unverified.
Update 2.5 · Reviewed 2026-09-16
Community item record — Unit, stats, passive and reported locations
Update 2.5 report — Item names and update association only
Where: Snowy Castle · Reported at Snowy Castle and Armory; confirm the reward panel and recipe.
Boulder
For Lady Giant (Envy)
- SPA
- -1% to -5%
- Range
- +1% to +5%
Stone Wall
Summons a wall every 12 seconds (capacity 2), with listed health equal to 75% current damage in base form or 50% in Giant form.
Decision lens: Adds lane blocking rather than a simple damage multiplier. The value rises when another attack cycle is worth more than a small stat gain.
Evidence boundary: A second equipment guide matches the stat ranges, Stone Wall name and 12-second trigger, but leaves capacity and health scaling pending.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Fairy King Forest (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Calamity's Eye
For Puppet (Telekinetic)
- Damage
- +1% to +10%
- Range
- +1% to +5%
Puppet Creation
When an enemy carrying this unit's Puppet Mark dies, summons one Doll with listed health equal to 200% of current damage.
Decision lens: Extends Puppet's marked-target utility with one blocker. Range supports mark coverage; the summon should not be treated as a second carry.
Evidence boundary: A second equipment guide matches the stat ranges and Puppet Creation name, but leaves the Doll trigger, capacity and health scaling pending.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Fairy King Forest (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Chosen Sabre
For Silver Falcon
- Range
- +1% to +10%
- Damage
- +1% to +5%
The Captain replacement
Replaces The Captain. On placement, all players' units gain 15% base damage, plus 2% per upgrade. Physical and Magical units gain another 5%, plus 2% per upgrade. The owner's most equipped archetype gains an additional 15%. The Captain buffs do not stack.
Decision lens: Compare the whole team's archetypes, not just Silver Falcon's damage. Adding a duplicate Captain is not a way to multiply this same buff.
Evidence boundary: The update report corroborates the item name only. Detailed mechanics and locations come from one community record, not an in-game test. Act, chance, pity and crafting requirements remain unverified.
Update 2.5 · Reviewed 2026-09-16
Community item record — Unit, stats, passive and reported locations
Update 2.5 report — Item names and update association only
Where: Crimson Shore · Reported at Crimson Shore and Armory; confirm the reward panel and recipe.
Demonslayer
For Iron Wolf (Struggler)
- Damage
- +1% to +10%
- Range
- +1% to +5%
Crimson Spill replacement
Replaces Crimson Spill. An enemy that previously suffered Bleed leaves a six-second spill on death. Each spill applies Bleed every three seconds; at most two temporary spills can coexist.
Decision lens: Placement and Bleed deaths matter as much as the roll. The abbreviated equipment source does not establish how permanent spills interact with this replacement; do not assume the base passive's entire behavior carries over.
Evidence boundary: The update report corroborates the item name only. Detailed mechanics and locations come from one community record, not an in-game test. Act, chance, pity and crafting requirements remain unverified.
Update 2.5 · Reviewed 2026-09-16
Community item record — Unit, stats, passive and reported locations
Update 2.5 report — Item names and update association only
Where: Snowy Castle · Reported at Snowy Castle and Armory; confirm the reward panel and recipe.
Elven Battle Staff
For Elf Mage (Unleashed)
- SPA
- -1% to -5%
- Damage
- +1% to +5%
Arcane Spells
Treats charge spells as follow-up attacks: 3 charges uses 100% line AoE, 5 uses 125% circle AoE with Mana Burn, and 7 uses 150% full AoE.
Decision lens: A sustained-AoE upgrade. Lower SPA helps reach charge thresholds, so it is more meaningful in fights long enough to complete repeated cycles.
Evidence boundary: A second guide matches the stats and most charge thresholds, but reports Slow at five charges where Beebom reports Mana Burn and omits the seven-charge effect. Verify this passive in game.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: King's Tomb (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Emperor's Attire
For Flame Emperor (Reincarnate)
- Damage
- +1% to +10%
- Range
- +1% to +5%
Wildfire
On applying Burn, spreads it to the five nearest enemies that do not already have Burn.
Decision lens: A Burn-coverage upgrade that can feed Hollow's conversion loop while improving Flame Emperor's own damage and reach.
Evidence boundary: A second equipment guide matches the stat ranges and Wildfire name, but explicitly leaves the passive details pending. The five-target spread is not independently confirmed.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Rose Kingdom (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Hexed Blade
For Shadow (Divine)
- Damage
- +1% to +10%
- Range
- +1% to +5%
Winged Spirit
At upgrade 3, summons a spirit circling at half range that deals 75% current damage every five seconds at its location and applies Stun.
Decision lens: Adds recurring AoE control to an already utility-heavy unit. Treat the craft requirement as live-menu dependent.
Evidence boundary: A separate release report corroborates the item name only. Stats, passive details and crafting route still rely on the Beebom table.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Crafting Station · Craftable at Armory Forge; no Mastery drop is listed in the source table
Orb of Causality
For 5th God Hand
- Damage
- +1% to +10%
- SPA
- -1% to -5%
Causality replacement
Replaces Causality. Distortion survivors receive Mark of Fate and add one Fated Meter point (cap 35). Each marked enemy within range adds 5% damage and 2.5% range to the wearer. Marks do not stack; marked targets take 20% more damage from the wearer.
Decision lens: Count eligible enemies that survive long enough to be marked. A fixed damage multiplier would hide the difference between a crowded wave and a lone boss.
Evidence boundary: The update report corroborates the item name only. Detailed mechanics and locations come from one community record, not an in-game test. Act, chance, pity and crafting requirements remain unverified.
Update 2.5 · Reviewed 2026-09-16
Community item record — Unit, stats, passive and reported locations
Update 2.5 report — Item names and update association only
Where: Crimson Shore · Reported at Crimson Shore and Armory; confirm the reward panel and recipe.
Webbed Fruit
For String Demon (Awakened)
- Range
- +1% to +10%
- SPA
- -1% to -5%
Cocoon of Carnage
Every five regular attacks cocoons enemies for 10 hits or five seconds. Breaking it in 10 hits deals 125% current damage; otherwise it despawns.
Decision lens: The passive wants attack volume. Lower SPA helps trigger cocoons, while a fast team is still needed to break them before the timer expires.
Evidence boundary: A second equipment guide matches the stat ranges, passive name and five-attack trigger, but leaves the cocoon timing and damage details pending.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Rose Kingdom (Mastery) · 5% listed chance, 20 pity; also craftable at Armory Forge
Fiery Staff
For Head Captain (Char)
- Damage
- +1% to +10%
- Range
- +1% to +5%
South replacement
Replaces South. In-range takedowns create Skeleton path traps, capped at five. Contact deals 50% of the wearer's current damage and spreads Burn within three range. Each summoned Skeleton increases the wearer's damage by 5%.
Decision lens: Compare trap triggers on a crowded lane with an isolated boss. The trap cap is not permission to add the original and replacement passives together.
Evidence boundary: Unit, rolls, passive and location come from one community item record, not an in-game test. Current event availability, price, drop rate, pity and crafting requirements are unverified. Check the live item and reward panels before spending.
Update 2 · Reviewed 2026-09-16
Community item record — Reported unit, stat rolls, replacement passive and historical obtain location
Where: Summer Shop · Reported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now.
Lightning Dagger
For Sovereign (Djinn)
- Range
- +1% to +10%
- Damage
- +1% to +5%
Djinn's Judgment replacement
Replaces Djinn's Judgment. Every seven seconds, a strike hits the strongest in-range enemy for 100% of current damage, then chains between five enemies for 25% damage per chain and applies Freeze.
Decision lens: Keep this equipment-triggered strike separate from the unit's regular Lightning Djinn chains. The source does not establish how this equipment chain behaves when fewer than five targets are present.
Evidence boundary: Unit, rolls, passive and location come from one community item record, not an in-game test. Current event availability, price, drop rate, pity and crafting requirements are unverified. Check the live item and reward panels before spending.
Update 2 · Reviewed 2026-09-16
Community item record — Reported unit, stat rolls, replacement passive and historical obtain location
Where: Sovereign's Portal · Reported Sovereign's Portal reward. Host/guest eligibility, chance and current availability require the live reward panel.
Poison Frog
For Rainman (Forecast)
- Damage
- +1% to +10%
- Range
- +1% to +5%
Poison Frog replacement
Replaces Poison Frog. A stationary frog explodes when an enemy crosses it, dealing 200% of current damage and applying Poison within five range.
Decision lens: This changes the trap payoff, not the conditions that create frogs. Record actual trap contacts before treating the larger explosion as a clear-time improvement.
Evidence boundary: Unit, rolls, passive and location come from one community item record, not an in-game test. Current event availability, price, drop rate, pity and crafting requirements are unverified. Check the live item and reward panels before spending.
Update 2 · Reviewed 2026-09-16
Community item record — Reported unit, stat rolls, replacement passive and historical obtain location
Where: Summer Shop · Reported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now.
Poison Hook
For Sand (Alligator)
- Range
- +1% to +10%
- Damage
- +1% to +5%
Desert Storm replacement
Replaces Desert Storm. The storm grows by five percentage points each second up to full size and applies Sandstorm to enemies inside. After fourteen seconds at full size, it resets to 10% size.
Decision lens: Measure how long enemies remain inside the expanded storm. This item replaces Desert Storm; it does not resolve conflicting published Golden Hook poison multipliers.
Evidence boundary: Unit, rolls, passive and location come from one community item record, not an in-game test. Current event availability, price, drop rate, pity and crafting requirements are unverified. Check the live item and reward panels before spending.
Update 2 · Reviewed 2026-09-16
Community item record — Reported unit, stat rolls, replacement passive and historical obtain location
Where: Summer Shop · Reported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now.
Spirit King's Blade
For Water Mage (Scholar)
- SPA
- -1% to -5%
- Range
- +1% to +5%
Shatter replacement
Replaces Shatter. Hits on Frozen targets splash 20% of current damage. The record lists a 50% Slow when Freeze expires, followed by 25% damage to the five nearest enemies.
Decision lens: Test the Freeze-expiry and target-death cases separately: the item record's final damage trigger is abbreviated. Do not silently import the base passive's death condition into this replacement.
Evidence boundary: Unit, rolls, passive and location come from one community item record, not an in-game test. Current event availability, price, drop rate, pity and crafting requirements are unverified. Check the live item and reward panels before spending.
Update 2 · Reviewed 2026-09-16
Community item record — Reported unit, stat rolls, replacement passive and historical obtain location
Where: Summer Shop · Reported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now.
Storm Trident
For Lightning God (Overcharged)
- Range
- +1% to +10%
- Damage
- +1% to +5%
Tempest Discharge and Molten Gold replacements
Replaces both passives. At 60 Voltage, the meter resets and discharge deals 200% of current damage, applies Electricity in range and leaves ten-second residue. Molten Gold targets two enemies every ten seconds; Golden Stuns for five seconds and extends Electricity chains to four additional enemies.
Decision lens: Measure full Voltage cycles and enemy contact with residue. Electricity persistence ends when the enemy leaves range or residue expires; it is not a permanent map-wide effect.
Evidence boundary: Unit, rolls, passive and location come from one community item record, not an in-game test. Current event availability, price, drop rate, pity and crafting requirements are unverified. Check the live item and reward panels before spending.
Update 2 · Reviewed 2026-09-16
Community item record — Reported unit, stat rolls, replacement passive and historical obtain location
Where: Lightning God's Portal · Latest checked record lists Lightning God's Portal. An earlier retrieved copy listed Summer Shop; confirm the live reward panel, eligibility and current availability before farming.
Tideblade
For Sharkfang (Abyssal)
- Range
- +1% to +10%
- SPA — source sign unverified
- +1% to +5% as published; check live tooltip
Waterfall replacement
Replaces Waterfall. Every eight seconds, a wave travels from the end of the wearer's range toward spawn, dealing 35% of current damage and Slowing enemies hit by 50%.
Decision lens: Check the wave's path and real Slow coverage. The record prints positive SPA, which would not mean faster attacks under a seconds-per-attack interpretation. This catalog does not silently change the sign or recommend it as an attack-speed upgrade.
Evidence boundary: Unit, rolls, passive and location come from one community item record, not an in-game test. Current event availability, price, drop rate, pity and crafting requirements are unverified. Check the live item and reward panels before spending.
Update 2 · Reviewed 2026-09-16
Community item record — Reported unit, stat rolls, replacement passive and historical obtain location
Where: Summer Shop · Reported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now.
Economist's Coin
Usable on all units
Base stat rolls are not published in the checked source.
Wave refund
Returns 1–10% of the Yen spent during the wave at wave end. The refund is per player and does not stack.
Decision lens: Consider it when spending limits your next upgrade. The refund arrives at wave end, so it cannot fund an emergency purchase earlier in that wave. Extra copies do not multiply the refund.
Evidence boundary: Both sources report the wave-end refund and non-stacking limit. The community item record omits base stats; no stat roll is inferred from the refund percentage. Snowy Castle is a single-source location; act, chance, pity and recipe requirements remain unverified. No live-game test was performed.
Update 2.5 · Reviewed 2026-09-16
Community item record — Refund, reported locations and missing base stats
Update 2.5 report — Item name, wave-end refund and non-stacking limit
Where: Snowy Castle · Reported at Snowy Castle and Forge; confirm the reward panel and recipe.
Sacrificial Mark
Usable on all units
- Range
- +1% to +10%
Conditional scaling — sources disagree
The community record reports +1% damage per nearby enemy with Bleed or Marks, capped at 15%. The September 8 update article instead describes Wither/Mark applications and a 10% cap. The trigger and cap are unresolved.
Decision lens: Inspect the live tooltip before spending on a status build. If it counts enemies, a crowded wave and one boss have very different value; if it counts applications, that comparison changes. Do not plan around either published cap yet.
Evidence boundary: The sources agree on the item name but disagree on the passive trigger and cap (Bleed/Marks and 15% versus Wither/Mark and 10%). Range and location remain single-source. No live tooltip or drop-rate test resolves this conflict.
Update 2.5 · Reviewed 2026-09-16
Community item record — Unit, stats, passive and reported locations
Update 2.5 report — Item name; conflicting passive trigger and 10% cap
Where: Crimson Shore · Reported at Crimson Shore and Forge; confirm the reward panel and recipe.
Katana
Usable on all units
- Physical damage dealt
- +1% to +10%
- Damage
- +1% to +5%
Decision lens: A mechanical match for Physical damage units; it is not the same as a universal best-in-slot claim.
Evidence boundary: Stats and map currently come from the Beebom equipment table; no accessible second table independently confirms this record.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Flower Forest · Reported Story map equipment
Kunai
Usable on all units
- Damage
- +1% to +10%
- SPA
- -1% to -5%
Decision lens: Flexible early damage plus attack-speed direction for any unit; use while an exclusive piece is unavailable.
Evidence boundary: Stats and map currently come from the Beebom equipment table; no accessible second table independently confirms this record.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: School Grounds · Reported Story map equipment
Magic Book
Usable on all units
- Magical damage dealt
- +5% to +20%
Decision lens: A direct Magical damage direction. It does not add range, speed or control, so compare it against the unit's real bottleneck.
Evidence boundary: Stats and map currently come from the Beebom equipment table; no accessible second table independently confirms this record.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: King's Tomb · Reported Story map equipment
Magic Orb
Usable on all units
- Range
- +1% to +10%
- Damage
- +1% to +5%
Decision lens: Useful when a unit needs safer coverage or a larger support/control footprint without giving up all damage direction.
Evidence boundary: Stats and map currently come from the Beebom equipment table; no accessible second table independently confirms this record.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Rose Kingdom · Reported Story map equipment
Shinigami Sword
Usable on all units
- Critical Chance
- +5.41% shown roll
- Damage
- +3.28% shown roll
Shinigami Sword
The displayed example adds 0.84% Damage for each enemy in range, up to 15 enemies.
Decision lens: Potentially suited to dense waves, but both the shown rolls and missing acquisition route need live-game confirmation.
Evidence boundary: The example rolls, passive and missing map currently come from the Beebom equipment table. Treat them as provisional until checked in game.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: To be announced · Source table lists the obtain map as TBA
Warrior's Axe
Usable on all units
- Physical damage dealt
- +1% to +10%
- SPA
- -1% to -5%
Decision lens: A Physical-focused speed option. Compare the actual roll with Katana and Kunai instead of choosing by item name.
Evidence boundary: Stats and map currently come from the Beebom equipment table; no accessible second table independently confirms this record.
July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5
Where: Fairy King Forest · Reported Story map equipment
Resource order
What should you farm first?
Do not farm gear for a bench unit
Use the team builder first. An exclusive passive is valuable only when the unit already fills a real damage, control or support gap.
Match the current bottleneck
Kunai and Warrior's Axe point toward faster attacks; Magic Orb adds range; Katana and Magic Book specialize by damage type. Compare the roll you actually own.
Prefer a kit-changing passive
The July Mastery table reports 5% chance and 20 pity for its listed pieces; those values do not establish rates for the Summer Shop, portal, Snowy Castle or Crimson Shore items. Confirm the live panel, then compare your real clear rate in the farming calculator.
Do not chase max rolls too early
Current guides report equipment rerolls from Challenges and the Gold Shop for 2,500 Gold, with locks for preserving one stat. Verify the live price, then use the resource decision record to check the spend and hold boundary.
Reference table
22 listed unit-specific equipment pieces
On phones, each row becomes a readable card—no sideways swipe required. Use the finder above for evidence notes and mechanical-fit filtering.
| Equipment | Unit | Stats | Exclusive passive | Reported source |
|---|---|---|---|---|
| EquipmentBlade of Reality Update 2.5 · Reviewed 2026-09-16 Community item record — Unit, stats, passive and reported locations Update 2.5 report — Item names and update association only | UnitEclipse Hunter (Savior) | StatsRange +1% to +10% · Damage +1% to +5% | Exclusive passiveSavior replacement: Replaces Savior. A lower-damage selected ally gives the wearer +30% damage; a higher-damage ally receives +10% range and +20% AoE. Selecting Iron Wolf (Struggler) or Silver Falcon gives that ally +30% damage, +10% range and +20% AoE. | Reported sourceSnowy CastleReported at Snowy Castle and Armory; confirm the reward panel and recipe. |
| EquipmentChosen Sabre Update 2.5 · Reviewed 2026-09-16 Community item record — Unit, stats, passive and reported locations Update 2.5 report — Item names and update association only | UnitSilver Falcon | StatsRange +1% to +10% · Damage +1% to +5% | Exclusive passiveThe Captain replacement: Replaces The Captain. On placement, all players' units gain 15% base damage, plus 2% per upgrade. Physical and Magical units gain another 5%, plus 2% per upgrade. The owner's most equipped archetype gains an additional 15%. The Captain buffs do not stack. | Reported sourceCrimson ShoreReported at Crimson Shore and Armory; confirm the reward panel and recipe. |
| EquipmentDemonslayer Update 2.5 · Reviewed 2026-09-16 Community item record — Unit, stats, passive and reported locations Update 2.5 report — Item names and update association only | UnitIron Wolf (Struggler) | StatsDamage +1% to +10% · Range +1% to +5% | Exclusive passiveCrimson Spill replacement: Replaces Crimson Spill. An enemy that previously suffered Bleed leaves a six-second spill on death. Each spill applies Bleed every three seconds; at most two temporary spills can coexist. | Reported sourceSnowy CastleReported at Snowy Castle and Armory; confirm the reward panel and recipe. |
| EquipmentOrb of Causality Update 2.5 · Reviewed 2026-09-16 Community item record — Unit, stats, passive and reported locations Update 2.5 report — Item names and update association only | Unit5th God Hand | StatsDamage +1% to +10% · SPA -1% to -5% | Exclusive passiveCausality replacement: Replaces Causality. Distortion survivors receive Mark of Fate and add one Fated Meter point (cap 35). Each marked enemy within range adds 5% damage and 2.5% range to the wearer. Marks do not stack; marked targets take 20% more damage from the wearer. | Reported sourceCrimson ShoreReported at Crimson Shore and Armory; confirm the reward panel and recipe. |
| EquipmentFiery Staff Update 2 · Reviewed 2026-09-16 Community item record — Reported unit, stat rolls, replacement passive and historical obtain location | UnitHead Captain (Char) | StatsDamage +1% to +10% · Range +1% to +5% | Exclusive passiveSouth replacement: Replaces South. In-range takedowns create Skeleton path traps, capped at five. Contact deals 50% of the wearer's current damage and spreads Burn within three range. Each summoned Skeleton increases the wearer's damage by 5%. | Reported sourceSummer ShopReported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now. |
| EquipmentLightning Dagger Update 2 · Reviewed 2026-09-16 Community item record — Reported unit, stat rolls, replacement passive and historical obtain location | UnitSovereign (Djinn) | StatsRange +1% to +10% · Damage +1% to +5% | Exclusive passiveDjinn's Judgment replacement: Replaces Djinn's Judgment. Every seven seconds, a strike hits the strongest in-range enemy for 100% of current damage, then chains between five enemies for 25% damage per chain and applies Freeze. | Reported sourceSovereign's PortalReported Sovereign's Portal reward. Host/guest eligibility, chance and current availability require the live reward panel. |
| EquipmentPoison Frog Update 2 · Reviewed 2026-09-16 Community item record — Reported unit, stat rolls, replacement passive and historical obtain location | UnitRainman (Forecast) | StatsDamage +1% to +10% · Range +1% to +5% | Exclusive passivePoison Frog replacement: Replaces Poison Frog. A stationary frog explodes when an enemy crosses it, dealing 200% of current damage and applying Poison within five range. | Reported sourceSummer ShopReported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now. |
| EquipmentPoison Hook Update 2 · Reviewed 2026-09-16 Community item record — Reported unit, stat rolls, replacement passive and historical obtain location | UnitSand (Alligator) | StatsRange +1% to +10% · Damage +1% to +5% | Exclusive passiveDesert Storm replacement: Replaces Desert Storm. The storm grows by five percentage points each second up to full size and applies Sandstorm to enemies inside. After fourteen seconds at full size, it resets to 10% size. | Reported sourceSummer ShopReported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now. |
| EquipmentSpirit King's Blade Update 2 · Reviewed 2026-09-16 Community item record — Reported unit, stat rolls, replacement passive and historical obtain location | UnitWater Mage (Scholar) | StatsSPA -1% to -5% · Range +1% to +5% | Exclusive passiveShatter replacement: Replaces Shatter. Hits on Frozen targets splash 20% of current damage. The record lists a 50% Slow when Freeze expires, followed by 25% damage to the five nearest enemies. | Reported sourceSummer ShopReported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now. |
| EquipmentStorm Trident Update 2 · Reviewed 2026-09-16 Community item record — Reported unit, stat rolls, replacement passive and historical obtain location | UnitLightning God (Overcharged) | StatsRange +1% to +10% · Damage +1% to +5% | Exclusive passiveTempest Discharge and Molten Gold replacements: Replaces both passives. At 60 Voltage, the meter resets and discharge deals 200% of current damage, applies Electricity in range and leaves ten-second residue. Molten Gold targets two enemies every ten seconds; Golden Stuns for five seconds and extends Electricity chains to four additional enemies. | Reported sourceLightning God's PortalLatest checked record lists Lightning God's Portal. An earlier retrieved copy listed Summer Shop; confirm the live reward panel, eligibility and current availability before farming. |
| EquipmentTideblade Update 2 · Reviewed 2026-09-16 Community item record — Reported unit, stat rolls, replacement passive and historical obtain location | UnitSharkfang (Abyssal) | StatsRange +1% to +10% · SPA — source sign unverified +1% to +5% as published; check live tooltip | Exclusive passiveWaterfall replacement: Replaces Waterfall. Every eight seconds, a wave travels from the end of the wearer's range toward spawn, dealing 35% of current damage and Slowing enemies hit by 50%. | Reported sourceSummer ShopReported Summer Shop route during Update 2. This does not confirm that the shop or item remains available now. |
| EquipmentPromise Ring July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitCursed Student (True Love) | StatsDamage +1% to +10% · SPA -1% to -5% | Exclusive passiveSpirit Bats: At 20 Bleed stacks in range, summons a Bat Spirit (capacity 3). Each Bat attacks three times at 25% of the unit's current damage. | Reported sourceSchool Grounds (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentTechnique Amplifier July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitSalmon Sorcerer (Grade 1) | StatsSPA -1% to -5% · Range +1% to +5% | Exclusive passiveCrumble Away: Adds upgrade-based Slow values: 20% on Explode, 35% on Blast Away, 50% on Twist and 65% on Crush. | Reported sourceSchool Grounds (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentHell's Flower July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitHollow (Blaze) | StatsDamage +1% to +10% · SPA -1% to -5% | Exclusive passiveRadial Flames: When Burn stops ticking in range, converts one Burn application into Austere Flames at 85% current damage; that instance does not stack. | Reported sourceFlower Forest (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentEmperor's Attire July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitFlame Emperor (Reincarnate) | StatsDamage +1% to +10% · Range +1% to +5% | Exclusive passiveWildfire: On applying Burn, spreads it to the five nearest enemies that do not already have Burn. | Reported sourceRose Kingdom (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentWebbed Fruit July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitString Demon (Awakened) | StatsRange +1% to +10% · SPA -1% to -5% | Exclusive passiveCocoon of Carnage: Every five regular attacks cocoons enemies for 10 hits or five seconds. Breaking it in 10 hits deals 125% current damage; otherwise it despawns. | Reported sourceRose Kingdom (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentBoulder July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitLady Giant (Envy) | StatsSPA -1% to -5% · Range +1% to +5% | Exclusive passiveStone Wall: Summons a wall every 12 seconds (capacity 2), with listed health equal to 75% current damage in base form or 50% in Giant form. | Reported sourceFairy King Forest (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentCalamity's Eye July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitPuppet (Telekinetic) | StatsDamage +1% to +10% · Range +1% to +5% | Exclusive passivePuppet Creation: When an enemy carrying this unit's Puppet Mark dies, summons one Doll with listed health equal to 200% of current damage. | Reported sourceFairy King Forest (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentElven Battle Staff July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitElf Mage (Unleashed) | StatsSPA -1% to -5% · Damage +1% to +5% | Exclusive passiveArcane Spells: Treats charge spells as follow-up attacks: 3 charges uses 100% line AoE, 5 uses 125% circle AoE with Mana Burn, and 7 uses 150% full AoE. | Reported sourceKing's Tomb (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentSpirit of the Moonblade July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitReaper (Released) | StatsCritical Chance +2.8% shown roll · Critical Damage +3.7% shown roll | Exclusive passiveAdaptation: For each different enemy type attacked, permanently gains 10% Damage and 10% Critical Chance. | Reported sourceSpirit City Raid Act 1 (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentHair Bells July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | Unit8th Sword (Berserk) | StatsDamage +2.26% shown roll · Range +1.04% shown roll | Exclusive passiveDemonic Presence + Savage Rebound: Deals 15% current damage each second inside half range; a stun is immediately cleansed and triggers a 125% follow-up attack that applies Dismembered. | Reported sourceSpirit City Raid Act 1 (Mastery)5% listed chance, 20 pity; also craftable at Armory Forge |
| EquipmentHexed Blade July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | UnitShadow (Divine) | StatsDamage +1% to +10% · Range +1% to +5% | Exclusive passiveWinged Spirit: At upgrade 3, summons a spirit circling at half range that deals 75% current damage every five seconds at its location and applies Stun. | Reported sourceCrafting StationCraftable at Armory Forge; no Mastery drop is listed in the source table |
Flexible alternatives
8 listed standard equipment pieces
| Equipment | Reported stats | Map | Decision use |
|---|---|---|---|
| EquipmentEconomist's Coin Update 2.5 · Reviewed 2026-09-16 Community item record — Refund, reported locations and missing base stats Update 2.5 report — Item name, wave-end refund and non-stacking limit | Reported statsBase stat rolls not publishedWave refund: Returns 1–10% of the Yen spent during the wave at wave end. The refund is per player and does not stack. | MapSnowy Castle | Decision useConsider it when spending limits your next upgrade. The refund arrives at wave end, so it cannot fund an emergency purchase earlier in that wave. Extra copies do not multiply the refund. |
| EquipmentSacrificial Mark Update 2.5 · Reviewed 2026-09-16 Community item record — Unit, stats, passive and reported locations Update 2.5 report — Item name; conflicting passive trigger and 10% cap | Reported statsRange +1% to +10%Conditional scaling — sources disagree: The community record reports +1% damage per nearby enemy with Bleed or Marks, capped at 15%. The September 8 update article instead describes Wither/Mark applications and a 10% cap. The trigger and cap are unresolved. | MapCrimson Shore | Decision useInspect the live tooltip before spending on a status build. If it counts enemies, a crowded wave and one boss have very different value; if it counts applications, that comparison changes. Do not plan around either published cap yet. |
| EquipmentKunai July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | Reported statsDamage +1% to +10% · SPA -1% to -5% | MapSchool Grounds | Decision useFlexible early damage plus attack-speed direction for any unit; use while an exclusive piece is unavailable. |
| EquipmentKatana July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | Reported statsPhysical damage dealt +1% to +10% · Damage +1% to +5% | MapFlower Forest | Decision useA mechanical match for Physical damage units; it is not the same as a universal best-in-slot claim. |
| EquipmentMagic Orb July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | Reported statsRange +1% to +10% · Damage +1% to +5% | MapRose Kingdom | Decision useUseful when a unit needs safer coverage or a larger support/control footprint without giving up all damage direction. |
| EquipmentWarrior's Axe July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | Reported statsPhysical damage dealt +1% to +10% · SPA -1% to -5% | MapFairy King Forest | Decision useA Physical-focused speed option. Compare the actual roll with Katana and Kunai instead of choosing by item name. |
| EquipmentMagic Book July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | Reported statsMagical damage dealt +5% to +20% | MapKing's Tomb | Decision useA direct Magical damage direction. It does not add range, speed or control, so compare it against the unit's real bottleneck. |
| EquipmentShinigami Sword July guide snapshot · Source dated 2026-07-17; not revalidated for Update 2.5 | Reported statsCritical Chance +5.41% shown roll · Damage +3.28% shown rollShinigami Sword: The displayed example adds 0.84% Damage for each enemy in range, up to 15 enemies. | MapTo be announced | Decision usePotentially suited to dense waves, but both the shown rolls and missing acquisition route need live-game confirmation. |
Build interactions
Three decisions stats alone cannot answer
Burn engine: Emperor's Attire + Hell's Flower
Wildfire spreads Burn from Flame Emperor; Radial Flames converts a finished Burn inside Hollow's range. That makes placement and reliable application part of the build—not just the equipment roll.
Attack volume: Webbed Fruit
String Demon triggers a cocoon after five regular attacks, but the team must land ten hits before five seconds expire to get the listed damage. Lower SPA helps both halves of that loop.
Control value: Technique Amplifier and Boulder
Slow and walls buy attack cycles. Their value depends on lane length, placement and the damage already covering that lane, so they should not be ranked by raw damage alone.
Evidence ledger
Sources, confidence and known limits
The six Update 2.5 records link their item sources individually. The update report confirms their names; detailed mechanics remain community reports. Their drop rates, pity and recipes are unverified. The counts below describe only the 17 older July records, not the full catalog.
A second guide matches both stats and the material passive behavior.
Only the name, stats or part of the passive is supported by a second publisher.
The detailed values remain dependent on one dated guide table.
For the original 17 records, the names, unit matches, stats, passives, locations, 5% chance and 20-pity claims originate in Ishan Adhikary's Beebom guide, All Anime Expeditions Equipment and What They Do, updated July 17. It is an independent guide, not an official database.
Larc's GAMES.GG equipment guide matches the full visible details for Promise Ring, Technique Amplifier, Hell's Flower, Spirit of the Moonblade and Hair Bells, and partially supports five more records. Its Elven Battle Staff text conflicts with Beebom at five charges—Slow versus Mana Burn—so this page exposes that disagreement instead of choosing a winner. A separate GAMES.GG release report corroborates Hexed Blade's name. Nikola Savic's Pro Game Guides unit ability reference supports surrounding kit context.
Matching publication text is corroboration, not proof that the publishers verified it independently. No second accessible table confirms the 5% drop chance or 20 pity. Spirit of the Moonblade and Hair Bells show example percentages rather than published roll ranges, and Shinigami Sword's map remains TBA. Each finder card now states its exact evidence boundary.
Frequently asked questions
What is the best equipment in Anime Expeditions?+
There is no defensible universal best item. Unit-specific gear can unlock a powerful passive, while a strong standard roll may better solve damage, SPA or range until the exclusive is available. Match the item to the unit and mode.
How do you get unit-specific equipment?+
The July 17 guide table lists most exclusive pieces in a matching Mastery stage at a 5% chance with 20 pity, plus Armory Forge crafting. Hexed Blade is listed through crafting rather than a Mastery drop. Update 2.5 sources instead associate items with Snowy Castle or Crimson Shore and Armory/Forge; their act, drop rate and pity are unverified here. Confirm the live reward panel and recipe.
Can every unit use standard equipment?+
The current guide says yes. Standard equipment is the flexible category, while named exclusive pieces require their matching unit and usually its evolved form.
Should I evolve or farm equipment first?+
First confirm the target unit belongs in your team. Most exclusive pieces are reported to require the evolved form, so evolution normally comes before a dedicated exclusive-equipment grind.
Are the equipment stats guaranteed?+
No. Most published values are ranges and the game offers rerolls. Two source-table records show only one example roll, which this page labels explicitly rather than pretending it is a guaranteed value.
